We are very pleased to present Milky an anthropomorphic intelligent milk carton. Within this approach we present a new way of emotional interaction with products and furthermore the purpose to give customers a better view of a product’s life-cycle. This realization also demonstrates the thin frontier between pure mobile applications development and the creation and usage of tangible objects.
We are very pleased to use a very original multitouch device: the Cubtile. The Cubtile produced by Immersion is a cube which five touchable sides. We combined the Cube with our interfaces and 3D games. For those who followed our Wii Balance Board hacking in 2008, you will notice on following picture gallery that two of our students have (re)used the Wii Balance Board in order to control the camera view of a famous 3D game. In order to shoot or to select options they are using each single side of the Cubtile.
Collaborative Assistant for Live Semantic Interactions with Tangible Objects
Use your own media, out of the storage of your own Smartphone and synchronize it with our App to the Calisto kiosk terminal. Then you can use your own media to explore in the Internet of Services via our intelligent agents called Spotlets.
[ more informations about our system > ]
Calisto is shown at the ITS 2010 in Saarbrücken, Germany. This conference presents research in the design and use of new and emerging tabletop and interactive surface technologies. more informations